Connection will play a big role in Death Stranding

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Recently Hideo Kojima had a talk at the Tribeca Film Festival with Norman Reedus and Geoff Keighley. We learn that although players will be alone on their journey, they will constantly try to connect and connection will be a major element both in the story and the gameplay. There will be a duality connect/disconnect in the game and Kojima seemed real enthusiastic about this aspect: "to connect is the same as disconnecting in a way; is connecting correct? Is it better to disconnect? Wants players to think about this theme in their own lives and in the world..."

Kojima also talked about the difficulties of creating open world games and why he enjoys to work with motion-capture actors instead of CG:

  • It's difficult to tell a story in an open world game because you have to balance player freedom, freedom of movement, with the narrative. If you want to know more about the story you do have to go in a certain direction, but he wants players to feel like they are making the choice.
  • Kojima talks about working with Hollywood actors. He can create 100% of what he wants with mere CG, but then he is limited by what is in his head. Real actors can surprise him with added depth. He can't go back to not using motion capture.

Norman Reedus also wanted to emphasize the emotional connection players will feel while playing Death Stranding:

... players will cry when playing the game. You will get emotionally invested.

Also we might receive more info on the game in a "month or so".

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